In the past I have always had trouble with Tau gunline armies. It always seemed that I either couldnt move out quick enough when the enemy came to assault me or I couldn't take advantages due to openings. I also found myself usually lacking light vehicle popping abilities. I used a mix of Gunline and not Gunline today and well, for the first time I tabled my friend. I think I found my list for the RTT at For The Win games in Richmond. Here is the list, I hope it works good Saturday
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1850 Pts - Tau Empire Roster
HQ: Commander Farsight (11#, 561 pts)
1 Commander Farsight, 561 pts ((C:TE, pg. 44-45); Unit Type: Jump Infantry (Jet Packs); Hard-wired Target Lock; Shield Generator; Dawn Blade; Plasma Rifle; Acute Senses; Deep Strike; Independent Character; Relentless)
1 Crisis Bodyguard (Bonding Knife; Burst Cannon; Hard-wired Drone Controller; Plasma Rifle; Targeting Array)
2 Shield Drone (Shield Generator)
1 Crisis Bodyguard (Bonding Knife; Flamer; Hard-wired Drone Controller; Plasma Rifle; Targeting Array)
2 Shield Drone (Shield Generator)
1 Crisis Bodyguard (Bonding Knife; Hard-wired Drone Controller; Missile Pod; Plasma Rifle; Targeting Array)
2 Shield Drone (Shield Generator)
1 Crisis Bodyguard (Bonding Knife; Hard-wired Multi-tracker; Missile Pod; Plasma Rifle; Targeting Array)
Elite: Crisis Battlesuit (1#, 53 pts)
1 Crisis Battlesuit, 53 pts ((C:TE, pg. 34); Unit Type: Jump Infantry (Jet Packs); Twin Linked Missile Pod; Targeting Array; Acute Senses; Deep Strike; Relentless)
Elite: Crisis Battlesuit (1#, 53 pts)
1 Crisis Battlesuit, 53 pts ((C:TE, pg. 34); Unit Type: Jump Infantry (Jet Packs); Twin Linked Missile Pod; Targeting Array; Acute Senses; Deep Strike; Relentless)
Elite: Crisis Battlesuit (1#, 53 pts)
1 Crisis Battlesuit, 53 pts ((C:TE, pg. 34); Unit Type: Jump Infantry (Jet Packs); Twin Linked Missile Pod; Targeting Array; Acute Senses; Deep Strike; Relentless)
Troops: Fire Warrior (9#, 165 pts)
5 Fire Warrior, 165 pts ((C:TE, pg. 36); Unit Type: Infantry; Pulse Rifle x5)
1 Shas'ui (Bonding Knife; Pulse Rifle)
1 Devilfish ((C:TE, pg. 36); Unit Type: Vehicle (Tank, Skimmer); Transport Capacity: 12 models; Access Points: 3; Fire Points: 0; Burst Cannon; Landing Gear; Disruption Pod; Multi-Tracker)
2 Gun Drones (Unit Type: Jump Infantry (Jet Packs); Twin Linked Pulse Carbines; Relentless)
Troops: Fire Warrior (9#, 165 pts)
5 Fire Warrior, 165 pts ((C:TE, pg. 36); Unit Type: Infantry; Pulse Rifle x5)
1 Shas'ui (Bonding Knife; Pulse Rifle)
1 Devilfish ((C:TE, pg. 36); Unit Type: Vehicle (Tank, Skimmer); Transport Capacity: 12 models; Access Points: 3; Fire Points: 0; Burst Cannon; Landing Gear; Disruption Pod; Multi-Tracker)
2 Gun Drones (Unit Type: Jump Infantry (Jet Packs); Twin Linked Pulse Carbines; Relentless)
Troops: Fire Warrior (9#, 165 pts)
5 Fire Warrior, 165 pts ((C:TE, pg. 36); Unit Type: Infantry; Pulse Rifle x5)
1 Shas'ui (Bonding Knife; Pulse Rifle)
1 Devilfish ((C:TE, pg. 36); Unit Type: Vehicle (Tank, Skimmer); Transport Capacity: 12 models; Access Points: 3; Fire Points: 0; Burst Cannon; Landing Gear; Disruption Pod; Multi-Tracker)
2 Gun Drones (Unit Type: Jump Infantry (Jet Packs); Twin Linked Pulse Carbines; Relentless)
Heavy Support: Hammerhead Gunship (1#, 130 pts)
1 Hammerhead Gunship, 130 pts ((C:TE, pg. 41); Unit Type: Vehicle (Tank, Skimmer); Ion Cannon; Landing Gear; Targeting Array; Two Burst Cannons; Disruption Pod; Multi-Tracker)
Heavy Support: Broadside Battlesuit (5#, 265 pts)
1 Broadside Battlesuit, 265 pts ((C:TE, pg. 40); Acute Senses; Bonding Knife; Twin Linked Railgun; Unit Type: Infantry; Twin Linked Plasma Rifle; Drone Controller; Team Leader)
2 Broadside Battlesuit ((C:TE, pg. 40); Acute Senses; Twin Linked Railgun; Unit Type: Infantry; Smart Missile System; Target Lock)
2 Shield Drone (Shield Generator)
Heavy Support: Sniper Drone Team (12#, 240 pts)
1 Sniper Drone Team, 240 pts ((C:TE, pg. 40); Unit Type: Infantry; Drone Controller; Networked Markerlight; Pulse Pistol; Stealth Field Generator; Targeting Array)
3 Sniper Drones (Unit Type: Jump Infantry (Jet Packs); Rail Rifle and Target Lock x3; Stealth Field Generator; Targeting Array; Relentless)
1 Sniper Drone Team ((C:TE, pg. 40); Unit Type: Infantry; Drone Controller; Networked Markerlight; Pulse Pistol; Stealth Field Generator; Targeting Array)
3 Sniper Drones (Unit Type: Jump Infantry (Jet Packs); Rail Rifle and Target Lock x3; Stealth Field Generator; Targeting Array; Relentless)
1 Sniper Drone Team ((C:TE, pg. 40); Unit Type: Infantry; Drone Controller; Networked Markerlight; Pulse Pistol; Stealth Field Generator; Targeting Array)
3 Sniper Drones (Unit Type: Jump Infantry (Jet Packs); Rail Rifle and Target Lock x3; Stealth Field Generator; Targeting Array; Relentless)
Validation Report:
c-1. File Version: 1.12.0.0 For Bug Reports/www.ab40k.org; b-1. Roster Options: Special Characters; a-1. Scenario: Normal Mission; 1. Enclaves: Tau Farsight
Roster satisfies all enforced validation rules
Composition Report:
HQ: 1 (1 - 2)
Elite: 3 (0 - 3)
Troops: 3 (2 - 6)
Fast: 0 (0 - 3)
Heavy: 3 (0 - 3)
Total Roster Cost: 1850
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